№ 10  ·  Training Peninsula School District

SHIP Team
Onboarding Guide

The handbook every team reads before Cycle 01. Roles, rhythm, expectations, and where to find what you need.

Welcome to your SHIP team. You have been pulled together because Peninsula is doing something new — operating at the pace of AI rather than the pace of school district planning. This guide tells you what your team is responsible for, how the cycle works week-by-week, who else is in the system, and where everything lives. You should be able to read it in twelve minutes and be ready to start.

§ I  ·  What you are part ofThe shape of the work

The Open Adaptive District is Peninsula's operating model for keeping pace with AI. Inside it, small cross-silo teams run six-week experiments called SHIP cycles — Sense, Hypothesize, Implement, Publish — under a quarterly intent set by the superintendent. Your team will run one bet per cycle. At the end, you publish what you learned, including what didn't work.

You are not the only team doing this. In any given cycle, roughly ten teams are running their own bets in parallel. The Logbook — an agent skill any staff member can load into their personal AI — reads across all the teams' work and surfaces what's connecting, conflicting, and stuck. Your weekly written check-ins are how the Logbook sees you.

§ II  ·  Roles on your teamWho does what

Team Lead
Owns the bet. Drafts the Bet Brief in Week 01. Makes the final call on the end-of-cycle Decision. Can be anyone willing to lead — a teacher, an office manager, a department director, a principal, a cabinet member. Title is not the criterion; willingness to lead the work is.
Scribe
Owns the weekly check-in. Posts it every Friday by end of day or Monday morning. Does not need to do all the work — just makes sure the team's week is captured legibly in the Space.
Builders
The two to four people doing the actual experiment. Run the bet. Bring evidence back to the team. Can be any level — a director, a teacher, a paraeducator, an assistant.
Sponsor (Chief)
The chief or department head whose area the team belongs to. Doesn't run the work — clears blockers, makes the case to cabinet when the bet needs more time or different resources.
A team is small on purpose Three to six people total. Smaller teams move faster, learn cleaner, and stay legible to the Logbook. If your team is bigger than six, consider whether you have one bet or two.

§ III  ·  The cycle, week by weekWhat happens when

Cycle 01Week 01

Frame the bet

The Team Lead, in conversation with the Logbook and the team, drafts a Bet Brief. Hypothesis, success criteria, week-one plan, what you're not doing. Post it pinned to the team's Google Chat Space by Friday. First weekly check-in goes up by end of week.

Cycle 01Week 02

Start running the experiment

Move into Implement. Builders begin the work. Don't wait for perfect setup — start moving and adjust. The Bet Brief is still editable, but it should lock by end of Week 02.

Cycle 01Week 03

Mid-cycle pulse

The Logbook surfaces patterns from across all SHIP teams in its Week 03 digest. Check whether anyone else is working on the same problem from a different angle. This is the most likely week for a Match flag — be ready to sync briefly with another team if one comes up.

Cycle 01Week 04

Evidence accumulating

You should be seeing real signal by now — even if it's not what you expected. Weekly check-in should reflect surprises, not just status. If you are still in "we're setting up" mode in Week 04, the bet was too big.

Cycle 01Week 05

Start shaping the brief

The Team Lead and the Logbook begin drafting the end-of-cycle brief. Don't wait until Week 06. The brief will be Adoption, Decommission, or Continuation — figure out which by mid-Week 05.

Cycle 01Week 06

Publish

Finalize and publish the brief to psd401.ai. Include what worked, what didn't, what surprised you. Don't sand the rough edges off — the surprises are the most valuable part for the next team.

BetweenPlan gap (2 weeks)

Reform & recalibrate

The cabinet reviews the cycle's briefs. The superintendent issues the next quarterly intent if it's an intent-boundary. Teams reform — sometimes the same team continues, sometimes membership shifts. New Bet Briefs get drafted for Cycle 02.

§ IV  ·  Where everything livesThe team's working surfaces

Team Space
Your Google Chat Space — the canonical home. All weekly check-ins, working notes, drafts, and cross-team asks go here. The Logbook reads from here. If it's not in the Space, it isn't visible.
Bet Brief
Pinned message in the Space, posted Week 01. Lives in your team's Drive folder as a Google Doc.
Weekly Check-In
Posted as a message in the Space each week. Use the template — four short answers, Tried · Learned · Stuck · Needs.
Quarterly Intent
Lives at psd401.ai. The current intent is also available through the Logbook on request. Read it before drafting your Bet Brief.
Cycle Brief (published)
Published to psd401.ai at end of cycle. Becomes part of the public corpus. The Logbook indexes it for future teams to learn from.
The Logbook
Loaded into each team member's personal AI agent. Use it for coaching, drafting, lookups across past briefs, and writing your check-ins faster.

§ V  ·  What is expected of youThe team's contract

§ VI  ·  A Week 01 checklistWhat you should have done by Friday

§ VII  ·  What is not your jobWhat you can let go

§ VIII  ·  Where to go nextIf you have questions

A welcome You are part of something new. Peninsula is one of the first districts in the country to operate this way, and the work your team does will become part of a corpus that other districts learn from. Treat the cycle seriously — and lightly. The point is to learn, not to perform.