SHIP Team
Onboarding Guide
The handbook every team reads before Cycle 01. Roles, rhythm, expectations, and where to find what you need.
Welcome to your SHIP team. You have been pulled together because Peninsula is doing something new — operating at the pace of AI rather than the pace of school district planning. This guide tells you what your team is responsible for, how the cycle works week-by-week, who else is in the system, and where everything lives. You should be able to read it in twelve minutes and be ready to start.
§ I · What you are part ofThe shape of the work
The Open Adaptive District is Peninsula's operating model for keeping pace with AI. Inside it, small cross-silo teams run six-week experiments called SHIP cycles — Sense, Hypothesize, Implement, Publish — under a quarterly intent set by the superintendent. Your team will run one bet per cycle. At the end, you publish what you learned, including what didn't work.
You are not the only team doing this. In any given cycle, roughly ten teams are running their own bets in parallel. The Logbook — an agent skill any staff member can load into their personal AI — reads across all the teams' work and surfaces what's connecting, conflicting, and stuck. Your weekly written check-ins are how the Logbook sees you.
§ II · Roles on your teamWho does what
§ III · The cycle, week by weekWhat happens when
Frame the bet
The Team Lead, in conversation with the Logbook and the team, drafts a Bet Brief. Hypothesis, success criteria, week-one plan, what you're not doing. Post it pinned to the team's Google Chat Space by Friday. First weekly check-in goes up by end of week.
Start running the experiment
Move into Implement. Builders begin the work. Don't wait for perfect setup — start moving and adjust. The Bet Brief is still editable, but it should lock by end of Week 02.
Mid-cycle pulse
The Logbook surfaces patterns from across all SHIP teams in its Week 03 digest. Check whether anyone else is working on the same problem from a different angle. This is the most likely week for a Match flag — be ready to sync briefly with another team if one comes up.
Evidence accumulating
You should be seeing real signal by now — even if it's not what you expected. Weekly check-in should reflect surprises, not just status. If you are still in "we're setting up" mode in Week 04, the bet was too big.
Start shaping the brief
The Team Lead and the Logbook begin drafting the end-of-cycle brief. Don't wait until Week 06. The brief will be Adoption, Decommission, or Continuation — figure out which by mid-Week 05.
Publish
Finalize and publish the brief to psd401.ai. Include what worked, what didn't, what surprised you. Don't sand the rough edges off — the surprises are the most valuable part for the next team.
Reform & recalibrate
The cabinet reviews the cycle's briefs. The superintendent issues the next quarterly intent if it's an intent-boundary. Teams reform — sometimes the same team continues, sometimes membership shifts. New Bet Briefs get drafted for Cycle 02.
§ IV · Where everything livesThe team's working surfaces
§ V · What is expected of youThe team's contract
- Post a weekly check-in. Every week. Even on a hard week. A one-sentence check-in beats no check-in.
- Be honest in Publish. If your bet didn't work, say so. The Open Adaptive District treats Decommission Briefs as wins. Quiet abandonment is the failure mode.
- Stay inside the intent. Read the current quarterly intent before choosing your bet. If you can't draw the line from intent to bet, you have the wrong bet.
- Move fast on what's small. One bet per cycle. Resist scope creep — that's what the "What we're not doing" field in the Bet Brief is for.
- Ask the Logbook for help. Drafting, coaching, looking up what other teams have learned. That's what it's for. You are not graded on how independently you can write a Bet Brief.
- Surface needs. Specific asks ("we need a 15-minute sync with Tech") get met faster than vague ones. Put them in your check-in.
§ VI · A Week 01 checklistWhat you should have done by Friday
- Team formed — Team Lead, Scribe, two to four Builders, one Sponsor named
- Google Chat Space created and members added
- The Logbook loaded into each member's personal AI agent
- The current quarterly intent read by every team member
- Bet Brief drafted in conversation with the Logbook, pinned to the Space
- First Weekly Check-In posted (even a brief one) by Friday
- Cycle end-date on every team member's calendar
§ VII · What is not your jobWhat you can let go
- You don't need to solve the problem. You need to learn something useful about it in six weeks. Solving is a bonus.
- You don't need to defend the bet. If it doesn't work, you publish a Decommission Brief and move on. No one is grading you on outcomes.
- You don't need to coordinate across all the teams. The Logbook does that. You just need to be legible in your Space.
- You don't need to format anything pretty. Templates exist. The Logbook drafts your brief. Your job is the work and the honest reflection.
§ VIII · Where to go nextIf you have questions
- For the doctrine — the why behind SHIP — read the SHIP Quick Guide or the Doctrine Primer.
- For help writing your Hypothesis — read the Bet-Writing Primer.
- For the templates — see the index.
- For anything else — ask the Logbook. It knows where everything lives.